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In the cinema, at home, and on the go, Dolby Atmos transports you from an ordinary moment into an extraordinary experience with breathtaking, multidimensional sound that flows all around you.
Dolby Atmos turns your room into an amazing place for entertainment with sound that fills every dimension of the room.
Dolby Atmos® delivers an amazing experience through your headphones with sound that brings entertainment to life all around you.
Dolby Atmos transports you into the movie with sound that fills the theatre and immerses you in the story.
With a Dolby Atmos® system, sound comes from all directions, including overhead, to create an immersive experience with astonishing clarity, richness, detail, and depth.
Dolby Atmos gives artists amazing new capabilities to tell their stories, accent their games, or perform their music—so you can experience the power of the artist's vision.
The specific sounds of people, music, and things move around you in multidimensional space,so you feel like you are inside the action.
Dolby Atmos sound excites your senses and inspires your emotions to create a more profoundly moving entertainment experience.
Up to now, cinema sound designers have had to mix independent sounds together into channels for soundtrack creation. If a scene required, say, a helicopter taking off, that sound had to be assigned to an individual channel and mixed together with other sounds.
While that helicopter could move across channels, it couldn't go above you. You wouldn't hear it as you would in real life.
Dolby Atmos is the first audio format based on audio objects rather than channels. In Dolby Atmos, any sound—the helicopter, a blaring car horn, a yelling child—can exist as an independent audio object, free of channel restrictions. It can be placed and moved anywhere, including anywhere overhead.
Filmmakers can now focus on telling the story. They can place sounds where they would occur naturally in a scene, rather than compromising the artistic intent by having to place them into channels. Sounds move in multidimensional space—flowing above and around you in step with the visuals to bring a new sense of height and reality. Dolby Atmos puts you in the middle of the action—in ways you have never before experienced. And it adapts to any playback environment—in the cinema, at home, or on the go.
View the Dolby Atmos trailer
Now you can experience Dolby Atmos at home or at a theatre near you.
Dolby Atmos provides a complete platform for cinema sound. It offers powerful solutions for creators, distributors, and exhibitors alike.
Tell your story more powerfully, with unprecedented control over the placement and movement of sound within the theatre.
Greatly simplifies your operations by eliminating multiple format inventories. With Dolby Atmos, the same file will play in any theatre.
Delivers a compelling experience that your audiences can get only at the cinema and optimizes playback for any speaker configuration.
Content creators can now place and move sound anywhere in a theatre. Overhead speakers open up new possibilities. Added side surrounds closer to the screen improve transitions.
A soundtrack will play back faithfully in any theatre. Dolby Atmos works across a wide array of speaker configurations and auditorium shapes and sizes.
Dolby Atmos can automatically create 5.1 and 7.1 deliverables. A single Digital Cinema Package (DCP) inventory simplifies distribution.
Content creators can continue to use familiar tools and processes.
Added to the traditional channel-based workflow, these allow you to control discrete sound elements in the theatre. Objects are static or can move and are controlled by metadata.
The brain of the Dolby Atmos platform, the RMU provides the rendering engine for the mix stage, plus tools for room configuration, management, and print mastering. Using MADI–based audio connectivity, the RMU connects to the mix client via Ethernet.
Enables communication with the RMU. It provides metering and monitoring control, visual feedback and mix information for the mixer, print-mastering controls, and transport control for playback of existing print masters on the RMU.
Sound mixers can efficiently capture the director's vision and then monitor or automatically generate 5.1- and 7.1-channel versions in real time. All the artistic intent is embedded in a file within a single DCP.
AAX Native plug-in for Pro Tools® 10 systems or later, controlled directly from any control surface compatible with Pro Tools. Includes three-dimensional panning control for audio objects, user control for object size, and preset elevation modes.
The Dolby Secure Content Creator SCC2000 supports the creation of SMPTE packaged DCPs containing a Dolby Atmos soundtrack.
AMS Neve has updated the Digital Film Console (DFC) to natively support mixing in Dolby Atmos. For more information and support, please visit the AMS Neve website.
Any Harrison MPC or Trion™ console running the IKIS™ automation engine can be updated to allow direct communication to the Dolby Atmos RMU and object control from each console channel. For information, please visit the Harrison Consoles website.
Integration with Pro Tools is achieved through the Dolby Atmos Panner plug-in. The plug-in sends metadata to the RMU and allows control of audio objects in a mix. For more information, please see the Authoring for Dolby Atmos Cinema Sound Manual.
Dolby Atmos eliminates multiple print masters—a single DCP includes the information necessary for any theatre configuration. Dolby Atmos builds intelligence into audio files, eliminating the need for multiple versions and keys.
Dolby Atmos frees content creators to explore new ways of matching audio to onscreen visuals and makes it easy for you to deliver their intentions intact to your audience.
Dolby Atmos captures the artistic intent for a wide variety of theatre configurations at the time of mixing and embeds that information in the DCP. It ensures a consistent experience in any theatre, from 5.1 or 7.1 up to 64 channels.
Dolby Atmos supports up to 128 simultaneous and lossless audio streams and allows up to 64 discrete speaker feeds. It includes overhead speakers and adds side surrounds closer to the screen for improved transitions.
One DCP and one key will play in any theatre in a complex.
Dolby Atmos captures the director's intent and brings it intact to any theatre of any size and configuration, from 5.1 and 7.1 up to 64 channels. It ensures that the audience experience is always the best possible for your specific playback environment.
Dolby Atmos combines distinct sound elements with traditional channel-based audio content. It supports up to 128 simultaneous and lossless audio streams and allows for up to 64 discrete speaker feeds.
Dolby Atmos redefines the cinema experience by offering content creators new ways to tell their stories. It adds the ability to control distinct sound elements in a soundtrack to the traditional channel-based approach for mixing.
If you want to get the most from your theatres now while looking to the future, Dolby Atmos provides your ideal solution. You can make upgrades at once or incrementally, and at every point Dolby Atmos maximizes the audio performance of your theatre.
The cinema, with its giant screen and massive sound system, will always be the reference for the ultimate entertainment experience. Dolby Atmos cinema systems have up to 64 independently powered speaker outputs.
While home theaters have fewer speakers, Dolby Atmos provides an extremely powerful experience. It continues to convey the full, original artistic intent, far beyond what has previously been possible in home audio reproduction.
With Dolby Atmos, any sound can be rendered as a single audio element, an object, independent from the rest of the soundtrack. A child yelling, a helicopter taking off, a blaring car horn—the filmmaker can decide exactly where the sound should originate and where it should move as the scene develops.
This approach allows the filmmakers to concentrate on the story. For channel-based audio, filmmakers must determine which speakers should reproduce which sounds, an approach that could compromise the artistic intent. With Dolby Atmos, filmmakers simply determine where the sound should be located, and the system intelligently makes the speaker-assignment decisions. Audio objects originate and move anywhere in multidimensional space, including anywhere overhead. You will experience a soundtrack as you would in a natural environment.
Dolby Atmos supports up to 128 simultaneous audio objects in a cinematic mix. These include stationary sounds that are reproduced through all the speakers, such as a music background. Content mastered for home reproduction includes all the audio objects from the original film, placed in multidimensional space just as in the cinema.
Descriptive metadata accompanies every Dolby Atmos soundtrack. Using this metadata, the rendering block in an A/V receiver (AVR) adapts the soundtrack to the home environment and its specific speaker setup.
For home theaters, Dolby Atmos will initially be delivered via Blu-ray Disc™ or through streaming video services. All decoding, rendering, and processing is managed by the Dolby Atmos enabled AVR. Dolby Atmos content plays through standard Blu-ray™ players and streaming media players connected to the AVR via HDMI® and with the bitstream output function engaged. As with the cinema, Dolby Atmos content for the home enables compatible playback through conventional 5.1- and 7.1-channel systems.
Dolby Atmos combines traditional home theater speaker layouts with additional speaker positions. These include either on-ceiling speakers or new Dolby Atmos enabled speakers designed to reproduce the overhead height layer of objects and sound.
The good news: if you already have a 5.1, 7.1, or greater surround sound system, you'll most likely be able to build on it. And it need not take up any more space than your current system.
For more comprehensive information, see the Home Theater Setup Guide and the Dolby Atmos Speaker Setup Guide.
Dolby Atmos content is delivered on Blu-ray Disc or through streaming video services. To play it back, you'll need any of the following equipment:
Whichever you choose, set the player to bitstream output and connect to the receiver via HDMI. (Be sure to also disengage the secondary audio feature on your Blu-ray player.)
Dolby Atmos is compatible with the current HDMI specification (v1.4 and later).
You'll need an AVR, preamp/processor, or home theater in a box (HTIB) that supports Dolby Atmos. This component handles all of the necessary signal processing and rendering. Leading AVR manufacturers are introducing these products now, with more to come.
Check out our Dolby Atmos Home Theater Products page, and watch for announcements throughout the year.
Overhead sound is an integral part of Dolby Atmos. Adding this capability to your home theater system is key to your multidimensional experience.
You have two options for overhead sound:
Dolby Atmos enabled speakers come in two versions:
You will need at least two speakers, either overhead or Dolby Atmos enabled, that can generate overhead sound and objects. For the best reproduction of Dolby Atmos, we recommend four speakers.
Dolby Atmos home theaters can be built upon traditional 5.1 and 7.1 layouts. For Dolby Atmos, the nomenclature differs slightly: a 7.1.4 Dolby Atmos system is a traditional 7.1 layout with four ceiling or Dolby Atmos enabled speakers.
The AVR automatically optimizes the Dolby Atmos playback for your speaker complement and layout.
We designed Dolby Atmos to be backward-compatible, so it will play on both new and existing channel-based systems. You'll always hear the optimum mix for your system, from stereo to 5.1 or 7.1.
Equip your home theater with the latest Dolby Atmos A/V receivers, speakers, and home theater systems.
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