We are a globally recognized innovator of sound, image, and voice technologies for cinemas, home theaters, PCs, mobile devices, and games.
Careers at Dolby
The Dolby Theatre
The Magic Inside Dolby
The Dolby Institute
Dolby in the Cinema
Dolby works with your favorite filmmakers and movie theaters to create a multidimensional cinema experience.
Dolby Atmos Cinema Sound
Find a Dolby Atmos Movie
The Dolby Cinema Experience
Dolby Surround 7.1
Dolby 3D at the Movies
Dolby Digital Cinema
Solutions for Distributors and Exhibitors
Dolby at Home
Transform your living room into a sophisticated home theater with amazing sound and true-to-life video quality.
Dolby Atmos Home Theater
Dolby Vision Display Technology
Dolby Digital Plus
Home Theater Setup Guide
Speaker Setup Guide
Home Theater Products
Solutions for Broadcast Professionals
Dolby on the Go
Mobile devices with Dolby technologies dramatically improve your audio quality.
Solutions for Mobile and PC Professionals
Drivers for Dolby Audio Products
Dolby at Work
Improve productivity by transforming the conference call into an in-person meeting experience with Dolby Voice and the Dolby Conference Phone.
Dolby Conference Phone
Partners and Professionals
Find Dolby solutions, services, and support that can help you create more engaging products, content, and entertainment experiences.
PC and Mobile
As a system designer, content creator, or equipment manufacturer, you may have questions on how to eliminate the ambiguity of Dolby E alignment measurements with reference to various video formats. Our recommended approach will ensure error-free editing and switching of Dolby E signals.
Dolby® E streams include audio and metadata encoded into blocks of SMPTE 337M data (initially placed on a discrete AES/EBU carrier or subsequently embedded into SDI).
Dolby E outputs these data blocks at a rate associated with a chosen video frame rate, as the Dolby E bitstream is normally carried along with video.
To allow error-free, cut-style editing and video switching, a small section of null data (or silent samples) exists around the video switch point (also referred to as the "guard band").
This guard-band location allows a Dolby E bitstream to be delayed, up to a point, as a safeguard against frame errors that may occur in a bitstream upon switching or editing.
The measurement of where the guard band ends and the SMPTE 337M Dolby E data burst starts is often called the "line position." This relates to a specific video line to which the start of the Dolby E data burst is aligned.
You can most easily determine the best placement of the Dolby E line position when the video signal must adhere to only a limited number of video standards—for example, only standard-definition (SD) video.
Placement becomes more complicated when multiple formats come into play, or when cross-conversion takes place. For example, if a video was originally SD and was then upscaled to high definition (HD), the line position measurement of Dolby E against the SD video format would not correctly reflect the Dolby E alignment against the HD video format.
In such cases, the preferred method for determining the correct alignment of Dolby E is to measure the time elapsed from the SMPTE RP168 reference point (the point in time indicating the start of the video frame).
Per the SMPTE standard, this reference point is further defined as the point in time where line 1 for 720p 59.94, line 1 for 1080i 59.94, and line 4 for 480 29.97 fps (525 NTSC 29.97 fps) signals align, as well as the point in time where line 1 for 720p 50, line 1 for 1080i 50, and line 1 for 576 25 fps (625 PAL 25 fps) signals align.
In general terms, Dolby E content is in a safe position if the start of the SMPTE 337M data burst occurs after the switch point and the end of the SMPTE 337M data burst occurs before the start of the next video frame.
The following charts provide the recommended alignment locations for Dolby E frames with respect to SD video lines, HD video lines, and the RP168 reference point, as would normally be presented from a Dolby E encoder.This is indicated by the "ideal" positions. The closer to this alignment a signal is, the more likely it will continue to be error-free upon switches downstream.
Dolby E Recommended Line Position Table—NTSC/PALDolby E Line Position Diagram—NTSC/PAL
Dolby E Line Position Table—all rates
An allowable skew takes production and headend functions like embedding into account. For example, embedding can add a few lines of delay to the audio samples, thus skewing the Dolby E position. The limits of this allowable skew are indicated by the "potentially earliest" and "potentially latest" positions, beyond which the Dolby E bitstream will likely be corrupt upon switching or editing. It is possible to embed/de-embed several times and still remain safe, before an ideally positioned Dolby E signal reaches the potentially latest position.
The Dolby Bitstream Analyzer DM100 v 22.214.171.124 displays 23.98, 24, and 30 fps Dolby E line positions with a 5 percent margin of error.
Dolby E enables broadcasting and postproduction facilities to carry up to eight channels of sound over their existing stereo (two-channel) infrastructures.
Dolby E Audio Encoding
Log in to the Dolby Customer portal for help with your customer or partner account, or to read warranty and maintenance policies.
Send us your questions or feedback.
More Like This
Find comprehensive broadcast industry tools, content services, and solutions.
Controlling Broadcast Loudness with Dolby Solutions
Control broadcast loudness problems and ensure a better listening experience with Dolby solutions.
Ensure that audiences enjoy a quality, accurate audio experience.
Who We Are