Sound + Image Lab Podcast

Episode #112 "One billion guns!" sound design for video game weaponry with Gearbox Software

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We conclude our special coverage of sound design for video games by interviewing the sound team at Gearbox Software, which famously created "over one billion guns" for its latest first-person shooter, Borderlands 3. So how exactly does a team design the sound for so many different guns? Turns out, it's actually kinda fun.
Thanks again to Gearbox Software for joining us this week!
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So outside of the formal gun shoots that we did, which was really only one — formal gun shoot — we did a whole lot of side shoots here, locally, just us. And some of that was experimentation. Some of that was filling holes. We were learning as we were going.

Mark Petty, Audio Director, Gearbox Software

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