The Sound of One Battle After Another
Join us for a behind-the-scenes conversation with the Oscar-nominated sound team behind One Battle After Another, as they share how they shaped the film’s world through sound—from intimate character moments to large-scale action. They discuss what it takes to capture great audio on set, build powerful sequences in post, and blending dialogue, effects, and music into a mix that plays on the biggest screens — plus how their collaboration with Paul Thomas Anderson guided the sonic identity of the movie from start to finish.
“Knowing Paul [Thomas Anderson] — and knowing any director — something happens on set, sound-wise and [in] production, and [if] you don’t have a reference for it… it could potentially be a problem. You have the cars — the actual cars — you have the drivers, you have the road, you have the permits. Can we just spend a little time and try and get some good recordings of these vehicles? Because they’re going to be really useful. It’s such an iconic sequence. People are like, ‘oh man, that chase at the end of the movie is amazing.’ And we worked and worked and worked on that sequence trying to find what that was supposed to be.”
—Chris Scarabosio, Re-recording Mixer, Supervising Sound Editor, and Sound Designer, One Battle After Another
Joining today’s conversation:
- José Antonio García - Production Sound Mixer
- Tony Villaflor - Re-recording Mixer
- Chris Scarabosio - Re-recording Mixer, Supervising Sound Editor, and Sound Designer
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